Madden NFL 21 closed out the previous console generation feeling like a placeholder game and the real change is coming with the game's post-release support and features, specifically the PlayStation 5 and Xbox Series X versions which debuted in November. Conscient of the fact that players expect more from the game's launch, Madden NFL 22's makers say that the faithful will enjoy an all-new game backed up by features they've demanded over the years.
Seann Graddy, executive producer of the game, has stated that "some of the games against AI that were played in the past might feel like they're the same." He made the comment during an earlier online preview event. "Especially with All-Pro's difficulty this year, you'll experience distinct experiences based on the player you are playing."
Additionally, Madden NFL 22's franchise mode is also likely to undergo a significant modification. This is the first time this has happened in a long time. Management and development of coaches as well as better game planning and preparation can give a boost to an already popular mode. Players who are directing an NFL team will now have offensive coordinators, defensive coordinators, and player personnel specialists, that are mostly represented in an RPG-like skill tree system.
Graddy said, "Every week should feel as if it were each week a fresh challenge." In the role of NFL coaches, players are able to analyze their opponents to create defensive and offensive strategies that will have a greater impact on their team's performance. The same applies to humans playing who play in multiplayer leagues. Graddy stated that you will be equipped "to examine the actual player data and tendencies of each opponent and devise a strategy against them also."
Weekly practice sessions, the long series of minigames that players played on the side, require greater significance when armchair coaches aid their players' health for the long term. Coaches may demand more intensities and efforts during practices for example.